I studied computer engineering at the University of Pretoria. I worked in game development for almost three years, before I joined InnovationLab to help them create interactive simulations and serious games. After two years, I got back into game development, working for I-Imagine. In 2010 I completed my honors degree, and I have recently taken up the reigns of the South African game development magazine Dev.Mag.
Some projects that I have worked on:
- Space Freight (Review) for iPhone and Android (All programming)
- Desktop Dungeons [Prototype version] (Music)
- Bun & Bunee Island Hop (Music. Sample from the soundtrack.)
- Dashing Derby and Platinum Hounds (Animation code, tools and pipeline, sound) [click on Virtual Sport Events].
- Rev (AI, GUI, game logic)
- Mini #37 (AI, GUI, game logic)
- Club Silo (All programming)
More music: http://www.youtube.com/user/hermantulleken2
Articles for Dev.Mag:
- Poisson Disk Sampling
- How to Use Perlin Noise in Your Games
- Getting More out of Seamless Tiles
- Vector Fundamentals
- Basic Vector Recipes
- Guerrilla Tool Development
- Quadtrees: Implementation
Email: herman.tulleken@gmail.com
Tags: AI, Dev.Mag, Game Development, Perlin noise, poisson disk, sampling, Simulation, tiles, tool development
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Hi,
My Name is Shervin Shahidi. I am a 3D character rigger at Animal Logic. Early on in my career, I learnt some basics of programming languages like Pascal and Fortran, and later on May MEL scripting. As a part of my current job, I have been learning XSI and Python.I wanted to let you know that your tutorial “XSI Scripting Using Python” has been very valuable and useful for me. I wished you would elaborate further, and cover more subjects in details, and perhaps publish a revised version some day soon.
regards,
- Shervin -
Hi,
Just wanted to join Shervin in saying how valuable your tutorial has been to me too. I teach animation students at Bournemouth the basics of scripting and I found that it was an invaluable source of information as there appeared to be so little around on the use of Python in XSI when we moved to Python as the common scripting language across all our courses.
Did you complete the revised version?
Thanks,
Steve


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