July 27, 2010 A Simple Trick for Moving Objects in a Physics Simulation (Original Image by Valerie Everett) It is sometime necessary to move an object in a physics simulation to a specific point. On the one…

April 9, 2009 Cellular Automata for Simulation in Games A cellular automata system is one of the best demonstrations of emergence. If you do not know what cellular automata (CA) is, then you…

November 11, 2008 5 Tips for Prototyping Slow Algorithms (Photo by Darren Hester) Some algorithms take a long time to return their results. Whether it is because the algorithm has to operate on…

October 29, 2008 Force Field Editor v1.0 Vector fields are used in certain AI and simulation techniques. The tool below allows you to paint a vector field. These files can be…

September 21, 2008 Generating Random Numbers with Arbitrary Distributions For many applications, detailed statistical models are overkill. Instead, we can get away with a rough description of the distribution – not in mathematical…