tool development

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guerrilla_tools Tools for editing game levels and AI for your own games are nice to have, but it is not always practical to implement these for small projects, nor is it affordable to buy them off-the-shelf or bundled with expensive middleware.

In the Dev.Mag article Guerrilla Tool Development, I give some ideas for getting some useful tools on a tight budget. Check it out!

24 October 2009 | No comments

About Me

I studied computer engineering at the University of Pretoria. I worked in game development for almost three years, before I joined InnovationLab to help them create interactive simulations and serious games.  After two years, I got back into game development, working for I-Imagine. In 2010 I completed my honors degree, and I have recently taken up the reigns of the South African game development magazine Dev.Mag.

Some projects that I have worked on:

More music: http://www.youtube.com/user/hermantulleken2

Articles for Dev.Mag:

Email: herman.tulleken@gmail.com

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