BufferedState(unsigned int initialState, float stateValues[], float thresholds[], float increment) | BufferedState | [inline] |
BufferedState(const BufferedState &other) | BufferedState | [inline] |
forceValue(int state) | BufferedState | [inline] |
getValue() const | BufferedState | [inline, virtual] |
mState | BufferedState | [private] |
mStateValues | BufferedState | [private] |
mThresholds | BufferedState | [private] |
setValue(unsigned int state, float ellapsedTime=1) | BufferedState | [inline, virtual] |