BufferedNumber(T initialValue, T min, T max, T increment) | BufferedNumber | [inline] |
forceValue(T value) | BufferedNumber | [inline] |
getValue() const | BufferedNumber | [inline, virtual] |
mIdealValue | BufferedNumber | [private] |
mValue | BufferedNumber | [private] |
setValue(T value, float elapsedTime=TIME_UNIT) | BufferedNumber | [inline, virtual] |