BufferedBool(float bottomThreshold, float topThreshold, float increment=0.1f) | BufferedBool | |
forceValue(bool value) | BufferedBool | |
getFloatValue() const | BufferedBool | |
getValue() const | BufferedBool | [virtual] |
mBoolValue | BufferedBool | [private] |
mBottomThreshold | BufferedBool | [private] |
mFloatValue | BufferedBool | [private] |
mFrameTime | BufferedBool | [private] |
mTopThreshold | BufferedBool | [private] |
setIncrement(float increment) | BufferedBool | |
setValue(bool value, float ellapsedTime=1) | BufferedBool | [virtual] |