This is a substantial update of this reference document. The most important addition is the chain and substitution rules for arithmetic difference calculus (ADC). Other additions include: more properties of the discrete power function, more properties of ADC operators, definitions of analog functions, and ranges of convergence of (some) z-transforms. I also corrected some errors that were discovered since the last version.
Grab it here.

I decided to put the Poisson disk sampling code here for download since the site that hosted it is down. The code accompanies the tutorial on Dev.Mag:
Tools for editing game levels and AI for your own games are nice to have, but it is not always practical to implement these for small projects, nor is it affordable to buy them off-the-shelf or bundled with expensive middleware.
I wrote an article for Dev.Mag covering
The example for the tutorial 
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